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Athanasia
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Vital statistics
Real Name Antice Kittouch
Aliases Antice (what she prefers to be called), Witch, Mistake, Idiot, Target
Gender Female
Species Half human and half witch
Status Alive
Alignment Hero
Likes Her family, dozing, using her laptop, chatting, her team
Dislikes Taking long walks, traitors, being shunned, rap music, villains, her father, her mates not following what she says
Place of Origin Gotham City
Residence Civic City
Relationships
Relatives Gradak Kittouch (her father)

Lizzy Kittouch (her mother) And then the mother and father had too many kids to name.

Allies Archangels of War
Enemies Anything evil
Affiliations Archangels of War
Powers & Abilities
Powers Magic, flight
Weaknesses Hexes, her evil side (created by her father), being in small spaces for too long, her necklace being taken off, not using her staff and spell book for new spells
Equipment Staff, spell book, wristwatch
Others
First Appearance On this wiki

"Our future is not set to anything we want it to be. We have got to keep it positive to follow a good future."
— Antice

Athanasia (born Antice Kittouch) is half human and half witch and can't help her naive nature.  She is leader of the Archangels of War.


Physical Appearance

Antice is 4'9 feet tall.  She has red hair with small pigtails and skulls holding them.  Her eye is also red.  Next to her eye remains an eyepatch from a scar during training when she was younger.  She wears a pink witch hat and dress.  The bow attatched to the dress is hot pink.  There is lace on her sleeves and under her bow.

Personality

Antice may be naive but is proved to be very vigilant and very responsible.  She loves her team, so she is usually very hard on them depending on her mood.  She hates getting into arguements; especially with her mates.  She tends to get very angry if they don't follow what she says.

Character History

Origins

She was born to Gradak and Lizzy Kittouch, but Gradak had kicked her out saying she was a mistake, telling Lizzy that she ran away.  Sooner or later she was found and put in an orphanage.  Accidentally losing control of her powers, she was put in a cage in the corner of the room.  The orphanage had to pay the bills, which they refused, so they shut down.  The other children when to different orpahanges.  Antice just ran away and spent her time outside.


One day, she was found by an evil witch.  She helped Athanasia control her powers, which failed horribly.  Her mentor crafted a necklace built with magic to help her control her powers.  Gladly, Antice took the necklace and felt better in training.  Then when she was eleven, she left the witch to go out on her own journey.  Before leaving, the witch had reminded her how she was half human, and gave her a staff and a spellbook to learn new spells.


Antice didn't want to follow the word of being a criminal, so she became a hero.  The witch was proud of her though she wasn't a villain.


Civic City

When she was thirteen, she moved to Civic City.  Later she met Ciliega and Fiammo, and they formed a team named Archangels of War.


Powers and Abilities

Magic: Athanasia has known and praticed a lot of spells during being in Archangels of War and being taught by her mentor.  This can also count as her weakness, for she can't control her magic without her necklace, and for newer spells she needs her spell book and staff.  Without her spell book and staff the spell might go hurtfully wrong.

Flight: Her necklace gave her unexpected flight.  She controlled this very well with her mentor.  Like magic she can't do this without her necklace.

Weaknesses

Hexes: If hit by a hex without shielding, she immediately loses her powers and gets rapidly traumatized.  She usually goes unconscious when this happens.

Her evil side: This was created by her father before she was kicked out.  This is when she meets herself expressing true anger or true sadness.

Claustrophobia

No necklace: If Antice doesn't wear her necklace, she can't keep her powers in straight control.

Not using her staff and spellbook for new spells: Sometimes she doesn't think properly and ends up using her hands with spells she just learned.  The spell can go severly wrong; it might just harming someone.

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